Plot: In a break future, the government controls the populace with immersive virtual reality tech, allowing citizens to live up adventures inside a virtual world instead of living their own lives. This has proven to be a cost effective, highly successful tactic, as most of the people are content with this virtual escape and the wide scope of fantasies it can provide. But pockets of resistance seek to shut down the virtual worlds, so that the truth about the real life events can be seen clearly and people might be able to build real lives, not just virtual ones. Nash (Mike Dopud) is one of the enforcers who deals with these resistance operations and engages the terrorists on behalf of the game studios, to make sure the real world stays masked. But he has his own issues, with the loss of his wife and his own desire to escape into a virtual world for solace, so even his steady hand is shaky this time out. As Nash hunts down the freedom fighters, he uncovers some hard truths that make him question his role in the world.

Entertainment Value: This is an impressive indie sci/fi adventure, one that wears its inspirations on its sleeve, but still manages to conjure up some inventive moments and solid entertainment. The nods to Blade Runner are obvious and frequent, from the core narrative to the visuals to the mood, but Virtual Revolution doesn’t feel like a knockoff, just a heavily influenced futuristic cinematic vision. The narrative here is fine, but the real draw has to be the world within the movie, which feels a lot more immersive than most indie sci/fi productions. The attention to detail is remarkable and especially the visuals just shine, conjuring up a neon soaked, battle ravaged backdrop for the story to unfold in front of. I also think using the virtual worlds ensured there would be a good variety between locales and visual themes, so the production values are more solid than you might expect. The limited resources are evident at times, mostly within the special effects, but overall Virtual Revolution hides those restraints as best it can. The cast is solid and has some fun performances, with Mike Dopud in the lead and a deep roster of supporting players behind him. I was impressed by how much Virtual Revolution was able to accomplish, as indie sci/fi is a hard field to excel in, but for fans of the genre, this is one to watch.

This movie is loaded with beautiful, bad ass women, but just a little naked flesh is on showcase here. A little topless exposure is the extent of the bare skin, but the eye candy is plentiful and these women are warriors, very colorful and memorable roles. A lot of action is offered in this one, but not much bloodshed. There’s some crimson from time to time, including some CGI splashes, but it is minimal. But the action is plentiful and well crafted, from martial arts style fights to shootouts, as well as some nice set pieces that are fun, if a little held back by the visual effects. But honestly, given that even Hollywood makes little effort to create effective CGI, it is hard to bury the effects here, as they’re on par with SyFy or The Asylum productions. The dialogue is fine, with some tech talk and tough guy talk, but honestly, not that memorable. The lines do what they need to do, but are serious in tone and rarely quotable or wild in nature. The tone here is mostly serious, so there’s minimal camp and by turn, not much craziness. A little here and there, but don’t expect a wild, out of control ride here.

Nudity: 1/10

Blood: 1/10

Dialogue: 1/10

Overall Insanity: 1/10

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