Plot: The year is 2020, a time in which mankind faces a threat like never before, as a race of androids seeks to eliminate all humans. The androids are brutal and efficient killing machines, so mankind has serious problems. A witch named Zelda leads the androids and commands her forces as she wishes, with the demise of mankind in her mind. She is joined by her son and sister, who have left behind the home planet Guk to be at her side. NASA’s Martian base has already been leveled by Zelda’s forces, so now time is running short until she turns her attentions toward Earth as a whole. A top secret plan is in motion however, though no one outside of its clearance has a clue that such a defense squad has been created. The organization is known as Terrahawks, a hand picked selection of soldiers and scientists, who represent the world’s best chance to fend off Zelda and her minions. This incredible team is headed up by Dr. “Tiger” Ninestein, a brilliant man who is determined to defeat the invaders and restore order. But can he manage to hold off Zelda’s powerful forces, or will she conquer the Earth?

Entertainment Value: His shows dazzled audiences of all ages, but Gerry Anderson wasn’t about to rest on his laurels, not for a second. So he went back to the drawing board and revamped his style, leaving the beloved Supermarionation in the past. Terrahawks would have the same visual touches as his prior shows, such as Thunderbirds and Fireball XL5, but this time around, the puppets wouldn’t be held back by strings. The result is quite cool, as Anderson’s typical fun adventures seem a little smoother and more refined. But does Supermacromation have the same charms as Supermarionation, or does Terrahawks fail to live up to its brethren? Terrahawks has deeper plots, but just doesn’t seem to have the same kind of basic appeal as Anderson’s best shows.

I don’t think that means Terrahawks is a bad series by any means, but just seems a little less impressive stacked up against Anderson’s best.  I laughed at times and was never bored, but the series doesn’t match up to Anderson’s classic Supermarionation epics. I do like the characters and some of the dialogue is hilarious, and I have to admit the show has immense camp potential. But when you compare it to a show like Thunderbirds, Terrahawks just can’t compete. Where Terrahawks shines is the visuals, with some memorable and remarkable designs from characters to sets to ships. The world within the show seems quite cool and I love all the attention to detail, but the show just doesn’t reel in viewers like Thunderbirds did. Even so, fans of Anderson’s magical productions will want to have a look and the series is worth a look.

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